Slime Adventure
An adventure of a slime.
A simple game about slowly teaching player new mechanics as the game progresses.
Status | Prototype |
Platforms | HTML5 |
Author | Calum Barnes |
Genre | Platformer, Adventure |
Made with | Godot |
Tags | 2D, Fantasy, Singleplayer |
Comments
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This game is very fun, the backing track is quite enjoyable and introduces new mechanics very well. The art style is sweet and simple and the abilities are very fun to play with.
Very very very good game. Pick up and play quality to try for a high score/ a perfect run need for the highest score. Gives great levels to learn power up ads and give then at later levels at different area that some areas.
My favorite part is the amount of hidden areas with coins that you need to remember so you can go back once you have a power up
I would of liked a timer to also give another goal to beat and their is a pixel in front of the slime when moving left which made me think i had a shield.
But would 1000% play the game again as the fun i felt was similar to the platforms that i love
Great game, can even be easily picked up by beginners to games all together. Love the slow introduction of new mechanics, giving players enough time and practice with each before a new one comes into play. And the fact that on the later levels you cant access certain bits until you get a specific ability.
I have an innate feeling to play this game without being hit and collecting all the hidden coins, which is definitely a sign of a great game and game play loop.
Will be coming back to play this.